"The Pantheon" by Han Yang
During the age of the Black Magic, stories were told that a space crystal is the key to unlock a
portal between two worlds. Whoever acquires the key can unlock the portal at a lost temple
called The Pantheon. The story begins with the battle between the Archer and the Orc.
This film has been in production for almost a year. After releasing the last short The Lander,
feedback from the creative community was overwhelmingly positive. With the experience of
producing The Lander, Pantheon is a new exploration in different genres and overall upgrade to the workflow and visual fidelity. Being able to utilize motion capture really brought the characters to life and allowed the design of complex action fighting sequences. Music and sound design also helped to immerse the audience into the film’s magic world.
In terms of the production and workflow, most of the work was done by Han Yang including
animation, shading, lighting and rendering. Music was composed by Andrea Bellucci, with years of experience with Hollywood style music scoring, his sound track brought the epicness into the film. Sound effects was a collaboration between a team of four artists, Francois Huber, Maria Camarena, Chengshuo Hou and Ziting Zhao. They designed all the foley and sound FX including sword fight, energy burst and character dialogue. Unreal Engine was still the main part of the pipeline, where 90% of the shots were rendered from. Real-time rendering technology is getting better and better each day, the gap between offline photoreal render and real-time engine rendering is shrinking.
Software: Maya for animation, layout and CFX.
90% of the film was fully rendered in Unreal Engine.
Vray was used for close-ups and composited with Unreal rendered background.
Xsens and iPhone for body, face motion capture.
Nuke for compositing.
Artist Profile: Han Yang is a CG Supervisor working in the VFX industry at Method Studio. He has worked in many high profile Hollywood feature films including Logan, Aquaman, and recently Detective Pikachu. Having worked in the industry for many years, he has expanded his involvement in the production from animation to producing his own short CG film. The Pantheon is his latest short CG film. Rendered in photo-realistic cinematic quality utilizing real-time rendering technology, along with dynamic camera movement and intense action sequence design, his films seek to deliver the maximum visual impact to the audience.
Directed by Han Yang
Music: Andrea Bellucci
Sound VFX: Francois Huber, Maria Camarena, Chengshuo Hou, Ziting Zhao
Special Thanks: David Jiang, Mengyu Zhang